Chris Chung
Based in Boston-ish, MA

Release date:
May 27, 2015

PC / Mac / Linux
Humble Store


Regular Price:



Catlateral Damage is a first-person destructive cat simulator where you play as a cat on a rampage, knocking as much stuff onto the ground as possible.


The original version of Catlateral Damage was created for the August 2013 7DFPS game jam. I wanted make a first-person game that allowed players to experience an unconventional perspective, and growing up with several cats led me towards the idea of a "first-person cat simulator". My childhood pet, Nippy, was the primary inspiration for the game since he was the epitome of what a cat is: aloof, condescending, and demanding while also loveable, cuddly, and friendly. After a couple press mentions due to 7DFPS coverage, development of the game into a full release began in late September 2013. In January of 2014, the game went viral on the internet thanks to a post by gaming site AlphaBetaGamer. The game was featured on most major gaming sites as well as NBC News and Time. During the hype, the game was put up on Steam Greenlight on January 13th. On January 21st, 8 days after the campaign launched, the game was greenlit with 49 other titles. On June 16th, the Kickstarter campaign for the game launched with a goal of $40,000. The funding goal was met 10 days later, and the campaign ended with over $61,000 and 2,500 backers. The game launched on May 27, 2015 in collaboration with Fire Hose Games as part of their indie accelerator program.


  • Play from the perspective of a crazy domestic house cat.
  • Destroy precious collectibles and expensive electronics with your little paws.
  • Make a mess of every room in the house, from the bedroom to the kitchen.
  • Procedurally-generated houses for endless replayability.
  • Loads of collectibles, unlockable cats, and power-ups.
  • Over 230 photos of real-life cats to find and collect.


Catlateral Damage Infomercial Trailer YouTube

Fire Hose Games - Catlateral Damage YouTube


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Awards & Recognition

  • "Indie MEGABOOTH" PAX East 2015
  • "Indie MEGABOOTH Minibooth" PAX Prime 2014
  • "Indie MEGABOOTH" PAX East 2014
  • "People's Choice Award" MassDiGI Game Challenge 2014
  • "Indie Entertainment Prototype Category Winner" MassDiGI Game Challenge 2014

Selected Articles

    - Cliff Bleszinski, Twitter
  • "Catlateral Damage is about as basic and inconsequential as can be, and that’s exactly what I wanted from it. Be a cat. Do total jerkstore asshole cat things. The end."
    - Nathan Grayson, Rock, Paper, Shotgun
  • "Catlateral Damage is as accurate a cat simulator as you'll ever play."
    - Luke Plunkett, Kotaku
  • "It’s a fun little game about making a mess, what’s not to love? "
    - Chris Priestman, Indie Statik
  • "Ever wonder why cats love knocking stuff off of shelves? Because it's fun, that's why.""
    - Danny Cowan, Joystiq
  • "Independent game developer Chris Chung may have just answered the age-old question, 'Why do cats do that?!'"
    - Michelle Starr, CNET

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Monetization Permission

Chris Chung allows for the contents of Catlateral Damage to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Catlateral Damage is legally & explicitly allowed by Chris Chung. This permission can be found in writing at http://chrischung.com/press/sheet.php?p=catlateral_damage.

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See the successful campaign and updates at kickstarter.com.

IndieDB Page
Check out the IndieDB page here: indiedb.com.

About Chris Chung

Chris Chung is an indie developer in the Boston, MA area. He loves games and cats.

More information
More information on Chris Chung, our logo & relevant media are available here.

Catlateral Damage Credits

Chris Chung
Creator, Designer, Programmer, Artist

Eitan Glinert
President, Fire Hose Games

Will Brierly

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks